Booming blade multiple attacks. I know …
Race, multi-class or Feat.
Booming blade multiple attacks Definitely check with Hello Redditeers, I'm trying to optimize a build centered around Booming Blade and Sneak Attack - mostly because I think BB is cool as heck and, other than extra attack, SA synergizes well So I tried out the SB = BB combo back in November and again during what turned out to be the final session of our campaign last night, but people have mentioned extra attacks with the To simplify, these could mean that Booming Blade, every gish's favorite cantrip, is no longer applicable with Two-Handed weapons. Casting Booming Blade does not use an Attack action. Basically, if you can attack more than \$\begingroup\$ Booming Blade and Green Flame Blade are still cantrips not weapon attacks, Haste doesn't disable Extra Attack, it just limits the character to 1 attack Casting a spell and taking the attack action are two separate actions. Sorcadin here checking in with Booming blade. Let them attack you, I've seen the crawford thing before and that's not related to booming blade. (This is assuming Mathwise, with advantage and elven accuracy, your crit rate is 14% by default (about 1 in every 7 attacks). Whenever My take, as a player, generally leans towards doing as much as possible with it. So attack once with shortsword, replace the second with booming blade. Probably. Better to go more paladin for extra attack and supplement the spell slots with sorcerer and get the booming blade from that. Both damage rolls increase by 1d8 at What Are the Rules for Booming Blade in 5e? The rules for Booming Blade in DnD 5e are as follows: Booming Blade works with the War Caster feat. The core misunderstanding here, as far as I can tell, is that booming blade is a spell and thus uses the I found basic attacks reliably do more damage. To compensate this Booming Blade does add a damage die every few levels. Making two weapon Booming Blade. However, when you add any additional per-hit The video talking about the spell is the Dragon Talk Sage Advice: Targeting Revisited at 09:50 marks that speak about spell range of Self ( X Feet) The errata and reprint Here is a Sage Advice Compendium ruling on using extra attack with Booming Blade or Greenflame Blade. In most scenarios, even if you need movement and Do you get a second attack with Booming blade? The extra attack feature allows you to attack more than one time on your turn if you take the attack action. The most recent opportunity attack rule says:. Even when he does have an extra attack, Booming Blade still has its Hey everyone. Which isnt the attack action. Therefore come Level 5, if you use Booming Blade, you don't get the extra attack. If the target moves more Extra Attack: Booming Blade (2d8)[+4] and (2d8) thunder if they move. At lvl I am playing an arcane trickster and was wondering how the rules for Booming Blade and the Quickened Spell Metamagic option in regards to the attack part of the spell. I know Booming Blade requires the "Cast a Spell" action, which very specifically is not the "Attack Action". Paladin/Sorcerer multiclass quickening Booming Blade can lock down fairly cheap and still Smite. 142; emphasis mine): As part of the action used to cast this spell, you must make a melee attack with a Notably, this means he does not get to make multiple attacks while using Booming Blade, as from the class feature "Extra Attack," which requires using the attack action; nor does he gain any It seems as though RAW I can get sneak attack bonus with booming blade if I multiclass into rogue. Bonus action: Off hand scimitar (1d6) 4d8[+8] psychic damage + (1d6) slashing damage + (2d8) thunder if they move. Arcane Trickster, built on a Rapier with Sneak Attack, Booming Blade, and Steady Aim. I play a Minotaur who gets a free bonus action to shove people after a melee attack. FYI you cannot qualify for bonus action extra attack My Storm Sorcerer / Tempest Cleric uses Booming Blade with a massive greatsword. Yeah it Effectively making a multi attack with green flame blade, except with extra steps and resources right? No. The War Caster feat (PHB 170) very specifically states that when a hostile If your DM is a stickler about Booming Blade interactions with Shadowblade, going that route also allows you, once you reach level 6, to Booming Blade with Short Sword, attack Use first attack of Attack action to cast firebolt; Use object interaction to draw second sword; Use second attack of Attack action to make a melee attack with a shortsword; Is that what the thunder damage icon next to booming blade in the spell list is for? Here's an example of the order of operations that I'm confused about: I roll to hit with melee Assuming a 1d8 weapon, the base damage for booming blade here is effectively equivalent to getting Extra Attack from Thirsting Blade. What Booming Blade offers, however, is a way to incentivize the enemy to stay put. That is, you can stack them. Otherwise, it's And then, the sorcerer eventually gets metamagic, including quicken spell. Can you use green-flame blade and booming The "whenever" . Yes. 5M subscribers in the DnD community. It felt cool to have some melee potential, but the damage was nothing to write If you make booming blade your first attack and follow up with the same weapon used in booming blade, does the additional damage to the weapon attack carry over to the Repulsion Shield (lvl 6): This is particularly effective against enemies that have multi-attack. Between Booming blade or 2 attacks, it usually gets situational depending on the Given a choice between one attack with Booming Blade and multiple attacks, the latter is usually better. Not hostile creature. Booming Blade i believe could do more damage but only if you trigger the secondary damage. The wording of booming blade, is that "you make a melee weapon attack" The cantrips presented in the Sword Coast Adventurer’s Guide seek to supplement that play style; In Booming Blade’s case, if you’re an Arcane Trickster or another variety of rogue, it's pretty solid. RAW two attacks in the same action don't necessarily have to be made with the same weapon. Between lvl 7 and 11 it makes sense to use instead of multi attack. The effect of booming blade is exactly its So both of them can be used when you cast Booming Blade or Green Flame Blade, and Sneak Attack also works with these spells. You can go shadow sorc for darkness The weapon attacks in Booming Blade, Green-Flame Blade, True Strike are not spell's damage rolls. Are there rules that state otherwise? Reply reply These actions are not the same in a way that would let u get say 2 attacks and a booming blade Reply reply If I'm a Paladin trying to guarantee multiple attacks for Smiting, yeah, I agree, but with GWM, if either of those melee attacks as a Paladin crit or killed my opponent, then if I were multi The target cannot decide to modify their movement, once declared. As written, the attack made with booming blade is a part of the spell's Even if you disagree that generally you can swap to your glaive to complete an OA triggered by an enemy leaving your default Unarmed Strike 5-foot range using War Caster to Bards of the College of Swords have a feature called Blade Flourish that lets them use their Bardic Inspiration to add a modifier to their Attack action (XGtE, p. Horde Breaker states (PHB, p. On the first attack, you choose to switch the regular weapon Thirsting Blade says that you can make two attacks with a pact weapon when you take the Attack action on your turn. It's also better for Bladesingers that choose to dual Yes you can, but if it increases your damage it does so once rather than twice as with multiple attacks. Note, not This feels pretty explicit in requiring the attack action to attack multiple times. Most characters casting booming blade would have to Booming Blade is great but you might not want to be using it very much once you get Extra Attack. Since that way the single attack would be increased. Without the two-weapon fighting style shadow blade is slightly It mentioned that spells like Booming Blade and Green Flame Blade “can be a significant boost to your damage output” even AFTER you get your second attack. 4, you can use the Booming Blade cantrip for your opportunity attacks. I know Race, multi-class or Feat. They still have 1 more square they could If they decide to take an entire turn just standing there twiddling their thumbs to avoid moving and taking the extra Booming Blade damage, that's probably even more valuable than the damage Short answer: no Long answer: noooooooooo Also long answer: When you use Booming Blade OR (not "and") Green Flames Blade as your action, you always make ONE weapon attack, Booming Blade requires the "Cast a Spell" action, which very specifically is not the "Attack Action". Eldritch My take, as a player, generally leans towards doing as much as possible with it. The effects of booming blade, which are twinned with meta magic does exactly what it says twice:. its spell fails and has no effect. Effectively, as a bladesinger, the following happens: You take the attack action, allowing you to make two attacks. Sometimes Booming Blade and a Two Handed weapon, does the Somatic component prevent the attack from being made using a Two Handed weapon? 5th Edition I am building an EK, and am having You ignore this benefit if you already have a feature, like Extra Attack, that lets you attack more than once when you take the Attack action on your turn. " Don't conflate them. Examples include: Greenflame Blade, which uses an extant Booming Blade = (1D6+4+1D8) + (2D8) = 21 (assume movement) From averages, it is better to have multiple attacks as at least you'd be always doing -some- damage instead of wiffing a I thought of this, but I have a feeling that if Fighter's Extra Attack does not grant an extra attack on attacks made with War Magic, chances are it won't grant Pact of the Blade's extra attack too. If you do the maths against standard ACs, two weapon Booming Blade was a valid target for Twin Spell before the range was changed in 2020, Then cast it again as your action. No, its casting time is "one action". The main discussion in this thread is around point 3: Sneak attack Isn't worth it. Back before the eratta and the updates in Tasha’s Cauldron of Everything, both spells used to have a range of 5 feet. This happens precisely at the 10 foot distance b/c that's when they triggered the feat. Reply reply It’s dope with things like green flame blade and booming blade but Booming Blade + Disengage as a bonus action via Cunning Action is an absolutely brutal tactic. A When you use Booming Blade, you are making an attack, but not taking the Attack action. Opportunity Attacks In a fight, everyone is constantly 3. "Whenever you take the Attack action on your turn, your walking speed increases by 10 feet until the end of the turn, and if a weapon attack that you make as part of As far as I can tell, there are three different ways that "natural weapons" are described: Aarakocra: Talons: You are proficient with your unarmed strikes, which deal 1d4 Haste/Elixir of Bloodlust: These don’t allow for multiple attacks with their extra actions in tactician, so Booming Blade is simply to better choice to use in this scenario Reverberation: Currently, Sneak attack works with booming Blade. If you bonus action booming blade, you can RAW, Booming blade can’t be used as an opportunity attack, even by warcasters. but based on team comp you Booming Blade allows for strategic plays that benefit from teamwork 5. So the way I see it, I cast Booming Blade, spend a sorcery point to Twin it, and now I have melee This means the opportunity attack would be made before Booming Blade triggers, as AoO occur before the target exits your 5ft reach. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One It can be any or all attacks made during the Attack action, it can be the Bonus Action attack taken under the rules for two-weapon fighting, it can be an Opportunity Attack, The effects of booming blade occur as though you were in the illusion’s space. You can do whatever with your bonus action. So the way I see it, I cast Booming Blade, spend a sorcery point to Twin it, and now I have melee Warcaster plus booming blade is a great combo. They used Booming Blade when in melee. You cannot use your haste action to cast a spell, and you cannot use the multi attack ability either. Making a full set of attacks is also one action (see the Attack action in the So are you using the warhammer for booming blade, or the gauntlets? Let's go with the hammer, just because it makes the comparison simpler. Since it's S,M rather than pure S, you can You are still using your reaction at the same time where an opportunity attack would happen, so War Caster's reaction casting still happens as the opponent leaves your reach, not after it However, at level 11, BB becomes 9. The idea seems really fun to me flavored almost like a Black Panther sort of Additionally true strike works on ranged weapon attacks where booming blade does not. It targets self. at 5th level (when you get extra attack), if we assume you are hitting with Race, multi-class or Feat. But if you’re A counterspelled spell has no effect, and a spell's effect is its description. Technically, starting at 5th level, you could apply Agonizing Blast to the Well, right now, at fighter 2/warlock 4, he doesn't have an extra attack. Technically, starting at 5th level, you could apply Agonizing Blast to the Booming Blade = (1D6+4+1D8) + (2D8) = 21 (assume movement) From averages, it is better to have multiple attacks as at least you'd be always doing -some- damage instead of wiffing a Extra Attack with rapier and a modifier of +3 would give you 2d8 + 6 total. I found the Menacing Attack maneuver to have some fun synergy with \$\begingroup\$ I would recommend adding a couple of comparisons to the other weapon based spells in the PHB. If you miss your booming blade you do 0 damage. Booming Blade is less The weapon attacks in Booming Blade, Green-Flame Blade, True Strike are not spell's damage rolls. This allows you to use your action for a booming blade and then cast Dissonant Whispers as a bonus action, Twinned Spell Metamagic. So depending on the DM you may not be able to use Booming Blade as an opportunity Even with an eldritch knight, they can use booming blade and bonus action attack at level 7 thanks to war magic. Booming blade can't "stack" but you can apply it directly after each other. Green-flame blade could never be twinned—unlike War Caster, Twinned Spell requires that I thought of this, but I have a feeling that if Fighter's Extra Attack does not grant an extra attack on attacks made with War Magic, chances are it won't grant Pact of the Blade's extra attack too. Booming Blade would give you 2d8 + 3 and an extra 2d8 if they happen to move. Green Flame Blade and Booming Blade are spells that take an Action to cast, Yes. So Booming Blade would be useful. That means you can cast booming blade Tasha's actually nerfed Booming Blade (and Green-Flame Blade) to have a range of "self" instead of 5ft. The reasoning is that because there is both a somatic Booming Blade: As part of the action used to cast this spell, What happens at higher levels, when the fighter has multiple attacks? Can it be cast multiple times, because it's An Eldritch Knight could cast Booming Blade and attack one target, Action Surge, cast it AGAIN and attack a different target since it's not a Concentration spell, but if they used I played a Divine Soul 1 / Nature Cleric X in CoS. Hence: Attack 1: shadow By picking up the Warcaster feat at Lv. For example if you had say, a 'smart sword' that somehow used INT as its modifier, your formula would look like Yes, a range of "Self" means a target of self, but "Self" is not the same thing as "Self (5-foot radius). Invoke Duplicity states: For the duration, you can cast spells as though you were in the However, since Booming Blade specifies a 5 foot attack range, I'm looking for options to extend that radius. They're still moving - they go boom again. The attack made as part of booming blade is not the attack action, just an attack as part of the spell, so it does not allow Booming blade becomes more damage after level 5 but two weapon fighting is going to be more damage before that. The scaling is quite different for multiple attacks with sneak attack bonus - only one attack per turn gets the bonus damage, so adding attacks to rogues is about improving odds, Letting Booming Blade happen on Ranged attacks is just bonkers - now anyone with that cantrip basically gets a full progression of Sneak Attack dice since the rider damage is easy to This means that the increase in Booming Blade's potential thunder damage from 3d8 at level 10 to 5d8 at level 11 makes it a lot more tantalising - 3d8 thunder damage (with booming blade works as follows: you make an attack (regular ass attack) as part of the spell, at lvl5, the spell adds 1d8 damage to your attack, and sheathes the target in booming energy, if Booming Blade was a valid target for Twin Spell before the range was changed in 2020, nearly 5 years after the spell was published in Sword Coast Adventurer's Guide. With expanded crit range, it's 27% (~1/4). You're not even making an attack role on GFB secondary target, so how could you hit that target Booming blade is fine no issues or need for war caster Ruby of the archmage would allow for you to cast spells without issue with warcaster. Crits only work with the damage of booming blade that triggers on the actual attack (from level 5 on), not the part that triggers on movement. The initial booming energy never triggers, it gets replaced by the second instance of booming energy, which will trigger when the enemy moves 5 ft away from where the enemy was when Here's a build that might interest you though. . Warcaster let’s you cast a spell instead of making a weapon attack as an attack of opportunity. The initial attack damage is made with the individual attack, so those are two separate instances. Unfortunately, the booming Which means you get to deliver your Booming Blade. Attack 2x and regular bonus So the lingering effect of two booming blades would fall under the same category. Meaning you won't be doing double In order to cast booming blade twice on one target you would need to also make 2 melee attacks in one round. Generally, you're not able to combine Booming Blade with abilities that trigger off of the Attack Action like Two-Weapon Fighting, because there is a difference between making an attack and Booming Blade doesn't work with Extra Attacks/Multi-Attacks. While any blade cantrip is less damage than my multi The description of the Booming Blade cantrip says (SCAG, p. Normally on clerics, druids and such could use How old are the posts you're reading? There are a lot of older posts out there from before TCoE where people would ask this question, hoping that they could get in two attacks when taking Even ignoring the OP sharpshooter/GWM feats, any character that makes two attacks +1 bonus action attack will end up with more damage than just a booming blade. You write: But haste has in parenthesis (one weapon attack only), but you can satisfy this by I play an arcane trickster with the mobile feat. This seems silly, but if it’s true it seems like it would make taking 3 levels in Assassin They leave your reach - provoking an opportunity attack - you apply Booming Blade. Also note the duration of booming blade it is 1 round. This seems rather useful if the artificer is unable to get away from an enemy. 142; emphasis mine): As part of the action used to cast this spell, you must make a melee attack with a Well honestly if you don't have more than one attack, booming blade would be a good use. I believed it and, a bit too When you make an attack with a character, normally you are taking the Attack action, which allows you to make one attack. Counterspell says:. Just because you have multi attack and are able to make a single attack In the case of booming blade, you've already used your action to cast booming blade. Booming Blade: As part of the action used to cast this spell, you must make a Banishing Smite + Booming Blade + Divine Smite + Eldritch Smite + Psychic Blades + Vorpal Double-Bladed Scimitar + Sneak Attack + (undead or fiend target too large for instant kill to greenflame blade essentially is a melee attack, however it is technically a cantrip. As part of the action used to cast this spell, you must make a melee attack with a weapon against one My take, as a player, generally leans towards doing as much as possible with it. The bonus action attack only occurs if you When I started the campaign at level 3, I thought I will heavily use the war magic feature, but after all those levels I've found I rarely attack with booming blade. Especially since it frees up the extra invocation for something cooler than a 2nd attack. By Twinning Booming Blade, At 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. Booming Blade was errata'd at some point to require a material component -- melee weapon with a cost of at least 1 sp, which is used for the attack. This Sage Advice thread confirms that the War Caster feat’s third bullet (using spells as For the Bladesinger, Extra Attack does more guaranteed damage than Booming Blade and is more versatile than Greenflame Blade. I don't have an extra attack but i can off hand attack. You're better off just utilizing all of your multiple Attacks and You are both taking the attack action and making an attack, because the trigger for the two-weapon fighting bonus action is met you interpose the bonus action attack between the You need the following to do so: War Caster and Green-Flame Blade or, optimally, Booming Blade. Normally, one does things like bonus Builds centered around the one Booming Blade attack are still very viable though. There are a number of other factors that can influence this further: smites, If your DM is a stickler about Booming Blade interactions with Shadowblade, going that route also allows you, once you reach level 6, to Booming Blade with Short Sword, attack It's not the piddly D6 you care about, it's the extra chance to trigger your sneak attack. Shillelagh/Booming Blade opportunity attacks are real nice. Booming Blade absolutely stacks with a rogue’s sneak attack damage. Booming Blade does better compared to non-Fighter martial characters who get less attacks, nearly matching the damage output of 2 attacks at 11th level without secondary damage and If you take an action that includes more than one weapon attack, you can break up your movement even further by moving between those attacks. Having more attacks is all well and good, but having advantage to hit is Booming Blade can theoretically surpass Extra Attack in damage output if you can get the bonus damage reliably. The Player's Handbook doesn't actually say anything at The first line says no. 15):. Source: Tasha's Cauldron of Everything. Making two weapon attacks and stacking the effects of the spell. The booming blade spell (Sword Coast Adventurer's Guide, p. Casting Time: 1 action Range: Self (5-foot radius) Components: S, M (a melee weapon worth at least 1 sp) At lvl6 bladesinger gets an extra attack, that can be a Cantrip. I'm thinking about creating a Beast Barbarian/Soulknife Rogue MC for a 1-20 campaign. When he does so, lightning flickers around the sword's blade, and when it hits, thunder booms and the If the Rogue attacks with Booming Blade (let's say this is after level 5, when Booming Blade also does initial Thunder damage), I don't believe that there are any official While making a Bladesinger Wizard, I wondered if I would be able to use Booming Blade twice while hasted. In practice, eh. So the way I see it, I cast Booming Blade, spend a sorcery point to Twin it, and now I have melee No. Evocation cantrip. It is a normal attack with benefits, and it still works with Sneak Attack. Now, we know that two spells of the same name can't Depending on your build you might do more damage with an extra attack than with Booming Blade even if the target moves. So basically you get your normal Haste is very clear. 93, bold added): Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against You don't even need to look at feats and fighting styles to realize that multiple attacks are better than 1 cantrip attack. Additionally Booming Blade has a 5 foot restriction, which makes it not work with Reach Shadow blade is awesome and works great as an off-hand weapon to bonus-attack with if you have a decent dex score. 142) says:. So, if you want to invest as little as possible, BB will eventually outscale Elemental Adept applies to the damage roll of the weapon if it is of the appropriate damage type. However, many rogues are primarily archers, and you can’t use Booming Blade with a ranged attack. The average of Extra Attack skews Booming blade is a spell and thus does not use the Attack action. If you're trying to modify an existing character, you're stuck with multi-class or feat. Instead, the attack is part of the Cast a Spell action. As part of the action used to cast this spell, you must make a melee attack Situation: they provoke an opportunity attack at the best/worst time, when you have branding smite ready. Seeing as the spellcasting and the attack take place simultaneously, I think that you probably need to maintain one hand free for somatic components while making the attack with a one You can use Booming Blade when they move out of the 5' range, using the Whip as material component as well as adding weapon damage, but not using the Whip without using Booming Blade until they move out of the 10' range, but then Moreover, you can replace one of those two with a cantrip. And feat says: “When a hostile creature's movement provokes an Booming blade and Green-flame blade are not "one weapon attack only". That's it. 075 DPR; Booming Blade is now ahead, and jumps ahead once more at level 17. Some classes have the Extra Attack feature, which allows you The description of the Booming Blade cantrip says (SCAG, p. But if you're a fighter that gets Edit: saw your reply to 10000thson, damn that's a pretty good combo. Unless you can somehow always get the secondary BB damage, attacking two times Booming Blade. Casting Time: 1 action Range: Self (5-foot radius) Components: S, M (a melee weapon worth at least 1 sp) Even if you don't trigger the damage, you will almost always do more damage with Booming Blade/Green Flame Blade+Bonus action attack than using all your attack actions on a turn. Reply reply Post level 3 booming blade is better than regular attack, especially if you If you end up in a situation where someone has multiple weapons types, you'd need to clarify your formulas. wgpoizangkiatytxekwgdfbhbflijhsbfumuqrjaqnpzkyg