Hyper offense smogon weakness. This is my Hyper Offense team.
Hyper offense smogon weakness Gholdengo @ Air Balloon Ability: Good as Gold Welcome to Smogon! Maushold is a niche pick that provides entry hazard removal and momentum to hyper offense teams thanks to its versatile signature move in Tidy Up and ability to either sweep a weakened team or wallbreak. Offensive is what I built the team around, and I discovered that it works well on Electric Terrain teams, due to its ability to take on Great Tusk Afterwards, it can function as a pretty hard-hitting offensive Pivot thanks to U-turn, with Close Combat as its main coverage to threaten Kingambit. It can soak up fiery dance from volcarona and get a +2 kowtow cleave to ko it with weakness policy. Hyper Beam is there to pick off Pokémon that Blizzard or Double Edge won't. Deoxys is a prime example of a pokemon that is boosted by psychic terrain when deoxys is in psychic terrain, Deoxys-Attack’s On hyper offense, it is generally not a good idea to use a choiced pokemon. 228 Atk/252 SpA is used to maximise both the damage of explosion and shadow ball. I played hella ORAS in all tiers but mostly stayed out of gen 7. Apr 28, 2014 #1 and my water types and Drilbur take care of those. Latias (F) @ Weakness Policy Ability: Levitate EVs: 4 HP / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Calm Mind - Agility - Stored Power - Aura Sphere This keeps your Ground-immunity and is a slightly better cleaner / sweeper on Hyper Offense in my experience, atleast better than Latios. Stored Power works greatly in tandem with Magearna's boosting moves, Soul-Heart (AH), and Weakness Policy to Welcome to Smogon! A Hyper Offensive Trick Room Team. With its ability Quark Drive and Booster Energy equipped, Iron Thorns can boost its already sky-high added Welcome to Smogon! as it is often seen in hyper offense teams, where more than one Pokemon could rely on Terastallization, meaning a well-timed defensive Tera counterplay is solid against Yanmega. Ogre ofc hates sun, but it has the type advantage. Weavile can lose a lot of momentum, since lots of mons can take one of Weavile's stabs. However, agility is more useful against faster offense teams that include mons like Dragapult or scarf Kartana, or rain/sand teams. Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the Mew @ Weakness Policy Ability: Synchronize EVs: 64 HP / 112 Def / 80 SpA / 252 Spe (such as Toxic Swampert or Clefable) are becoming more common. Do not get too cocky with setting up! Because "luck hax" is a major factor in Pokemon and I cannot risk receiving a crit. Welcome to Smogon! Hyper Offense. Not only does it check Azumarill, it provides a powerful boosted Grassy Glide, which is perfect for picking off weakened threats, and provides useful utility in the form of priority. Light Screen + Reflect are also viable, especially on a hyper After my last RMT (a moderately successful in-game stall team) I decided that I wanted to focus a bit more on offense, and this is the most recent offensive team that I've made. I already tested this team out the past week and it does OK. The Metagame around it has been very [OVERVIEW] Ribombee is the only viable Sticky Web user in Ubers. (Reducing the probability of Leaf Blade in Terrain 2HKOing from 74. Iron Jugulis is best used on hyper offense teams that appreciate its ability to trouble stall teams and keep fast sweepers in check. The traditional Stealth Rock setter, Tyranitar, is extremely slow and easy to take advantage of, so hyper offensive teams tend to opt for Krookodile as the Mega Charizard Y has been clamoured for a ban ever since STABmon's inception, but its Rock-type weakness combined with its serviceable speed means that offense can outpace it. On balance and bulky offense, Ting-Lu can assist Arceus as a check to Calyrex-S while helping handle Necrozma-DM and providing spikes that can chip Arceus's checks like Koraidon, Zacian-C, and defensive Arceus formes into range of its boosted attacks. 88 Def EVs minimizes damage taken from random Knock and guarantees you live Offensive Excadrill's Earthquake and proc Weakness Policy. Thread starter DemonChicken1111; Start date Jan 9, 2022 But it can run weakness policy. Team at a Glance: Let's get Started: Lead: Persian aka. And alongside that you can always play around those two to eventually, wear down and win again rain matchups, so try and preserve those two as long as you can. It's nowhere near perfect and I'd appreciate all rates. Although balanced Dark teams almost never see any sort of variation, hyper offensive builds range from Focus Sash spam to hyper offense + Mandibuzz and allow the builder to be very creative. Then, the free slot would be between knock off, PF, ice punch, and trick, and I am chosing know off as a progress maker. Synergy asside, Keldeos role in the team is quite one . I don't believe Groudon commonly checks Ogre. While on paper this mon has a great defensive profile due to levitate cancelling out its quad weakness and water/rock moves having some great switch ins such as With a good Speed tier, access to Sturdy, and a good offensive profile, Ogerpon-C cements itself as a solid option for hyper offense teams; it also makes a good fit could be shortened to "fits" on any team that can reliably keep entry hazards off the field, as Sturdy allows it to act as an emergency button when faced with a setup sweeper such Hey guys, it's geo here for my second rmt and first one since ORAS OU. For a hyper offensive team, this was incredibly important. Another setup sweeper, but this one is massive and bulky rather than fast. Hello people of Smogon! This is my first RMT so please help me. This set excels on hyper offense team styles, as they enjoy its ability to trade damage and have the tools, such as Doublade, to punish Archeops's revenge killers. it also get roar for lucha for when it sets up Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules. I thought it would make sense to have one special wallbreaker, and one physical wallbreaker. The fifth & sixth mons: Hyper offense (screens) versus hyper offense (webs) is mostly a game where you and your opponent has to sack a mon, get a revenge kill, sack a mon, get revenge kill and so forth. Focus Sash on Galvantula did help Since this is a hyper offensive team, I needed 2 wallbreakers. It’s true that Lycanroc-Dusk can have an interesting niche as a lead for an Hyper Offense kind of team. I Dont think you need to combine knock off + trick, when bullet punch is left behind (bp IS amazing VS hyper offense). ORAS OU Hyper Offense Hazard Stack. It can struggle against teams with extremely bulky cores with Regenerator and Laturn/Bouffalant cores. Draining Kiss is used to keep Magearna healthy while also allowing it to use Blissey as setup bait. Screens Hyper Offense is a niche sub-archetype of hyper offense uses of Light Screen and Reflect support from Tapu Koko to make its setup sweepers Welcome to Smogon! Hyper Offense: [ Sucide Lead -> Wallbreaker -> Sweeper ] Proove that i was #2 with this meme : Replay 1 Replay 2 Replay3 Weakness: The Surprise is pretty much gone :-) I was Rank 2 with this and won 5 out of 6 room tours i played in May 2018 Corviknight @ Weakness Policy Ability: Pressure Shiny: Yes EVs: 252 HP / 8 Atk / 16 Def / 120 SpD / 112 Spe Careful Nature - Power Trip - Roost - Agility - Bulk Up WEAKNESSES As its an offensive based team it generally struggles with a lot of offensive threats here are a few of them 1)Garchomp this thing is an absolute menace to deal with Welcome to Smogon! dynamics on the tier with its potent sweeping potential and negative effect on the builder and how it functions on hyper offense teams. Dex. In Hyper Offense it can utilize Light Screen and Reflect to set up Swords Dance more safely, therefore double screen Serperior is a good teammate, which additionally helps against Rotom-Wash which threats to burn Gallade with Will-O-Wisp. Not to mention, it has the both the best offensive and defensive typing in the tier, while also having the greatest movepool in it, Zacian sets are so adaptable that, in my opion, puts it a rank above all pokemon, even the bikes. Thread starter Jeheeh; Start date Nov 21, 2023; Status Not open for further replies. Its niche in the format is that of It has a niche as a lead for hyper offense teams that is capable of preventing Koraidon from clicking using Scale Shot while potentially paralyzing a threat with Stun Spore. I'm worried this is too passive for a sun hyper offense team. Hyper offense teams can pair Forretress with a Ghost-type partner, such as Gengar and Hisuian Zoroark, to spinblock and prompt a Knock Off from Cyclizar; Armarouge can take Cyclizar's weaker Knock Off to activate both Weak Armor and Weakness Policy, hitting the field relatively safely while securing multiple boosts and immediately threatening Been on a hiatus from pokemon, and now I wanna play on showdown again. In turn, Scizor really helps it out with its grass weakness, as well as its psychic one. Chien-Pao paired with Dragonite helps KO threats like Iron Hands. (Call me crazy if you want, but that adrenaline is only second to the insomniac feeling of needing to get to bed or falling asleep exactly where I was. Although Aegislash only covers one of the four types Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global Hyper Offense Team (RU) by Fastausha. 2% to 17. There is a lack of strong defensive backbone Welcome to Smogon! SM OU The A Team - Hyper Offense. Due to Abilities: Torrent: The Pokemon turns to their inner intuition and instinct in a pinch. The move "Roost" is there to boost longevity and get over it's Stealth Rock weakness to some extent. Heavy-Duty Boots removes Gouging Fire's weakness to entry hazards, while Booster Energy can be used to activate Protosynthesis on non-sun teams, such as hyper offense. Unless they’re running something very innovative then stall team should have an answer to most common offensive threats. i'm using some low tiered heavy hitters but that's all there is to 'em Latias @ Weakness Policy -> surprise + for stored power Ability: Levitate Welcome to Smogon! SS OU Freebird - An Introduction to Regieleki Screens Hyper Offense. Thread starter Hyper bol; Start date Mar 18, 2023; Hyper bol. Pokemon with immediate damage output or one-turn setup, such as Tail Glow Manaphy, Nasty Plot Thundurus, or Choice Banded Weavile are great on hyper offense teams with suicide lead Aerodactyl . Thread starter resisting 3 of Bolt's 4 weaknesses, though leaving an unfortunate weakness to ground. Thread starter Amir; Start date Oct 26, 2020; Amir Banned deucer. Im ok with the Tera, Steel empowers both and makes It lose Its Ghost and dark weakness. It has some immediately threatening special attackers and setup physical attackers. It's packed with speedy and hard hitting Pokemon that can boost their stats when appropriate. This is my Hyper Offense team. I think you can remove one breaker and use a Screen setter instead. Basically an archetypical kingambit set sent out lategame to sd or take a super effective hit, then sweep. With its ability Toxic Debris and signature move Mortal Spin, Glimmora can punish Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make poison fairy and bug poision and its overally a very helpfull pokemon to use in hyper offense. Home. Great This set shines best on hyper offense teams, especially those that utilize dual screens support, which allows it more setup opportunities. Last edited: Oct 18, 2023. Fortunately, Dragapult can be an even bigger threat on hyper offense with a dragon dance set with weakness policy. Jul 23, 2018 Zapdos was another weakness I forgot to mention and the Heatran set is really very nice against it --Chien-Pao's set is Hyper Offense Life Orb dealing with Flutter Mane, Tornadus, Amoongus, Ogerpon- Grass and with other Chien-Pao. Oct 26, 2020 #1 @ Weakness Policy Ability: Soul-Heart EVs: 152 HP / 104 Def / 24 SpA / 228 Spe Timid Nature IVs: 0 Atk - Shift Gear - Stored Power Welcome to Smogon! creens-hyper-offense-peaked-1795-elo. Hi. Chansey also covers Toxapex's weakness to electric and psychic types. It can soak some hits, substitute to protect from As with most offensive archetypes, HO should almost always carry some form of priority (very often multiple priority moves) for the immensely useful utility it can give against weakened Pokémon on the opposing team. i think im really close to having a good team. Spirit Break is just a reliable STAB move that also slightly weakens Special sweepers as a bonus. Even hyper offensive teams want some bulky pivots that can act as meat shields to help you switch between pokemon. bill perfectly, and the first version of the team was complete. This party is Im going to explain my hyper Offense OU team I think that Deoxys-S is the most broken pokemon in the current OU Metagame, hazards+Spin Block+counter-defoger, is a really good combination in a Hyper Offensive OU team First I added a Standard Deoxys-S; Stealth Rock, Taunt, Spikes and psyco boost OU has seen rapid development these past few weeks due to SPL. This choice compounds my weakness to Espeon and other Deoxys-D. Hyper Offensive builds. Although this hurts the viability of this team in the eyes of some, I feel like the team is strong enough on its own merit in the context of Gen 1 OU. I've mostly been playing balance this gen, but I decided to give hyper offense a try. I chose 6 unique Pokemon which are all very underrated in my Opinion. Thread starter Tera fire helps tera blast cover Sylveon's metal weakness and can cover for grass as well if Ursaluna is brought to the Dragonite @ Weakness Policy Ability: Multiscale EVs: 252 Spd / 252 Atk / 4 HP Adamant Nature - Dragon Dance - Dragon Claw - Earthquake - ExtremeSpeed The only weaknesses that aren't covered so far are a 2x Ghost weakness and a 4x Electric weakness. If pulled off correctly, it could be incredibly devastating to opposing teams. However, I don’t like some of your other choices. Between 4 Life Orbs, the need to switch constantly, and severe weakness to hazards, you take so much pressure from residual damage it is difficult to beat many teams. This week, we are looking at a hyper offense team featuring some more unusual sets that took home a win in Week 7 of SPL. Latias can run a Dual Screens set with Healing Wish to support hyper offense Pokemon such as Volcarona, Conkeldurr, and Dragonite; but such a set does allows the opponent During the Smogon Frontier, I noticed that many offensive teams only had one fast Dark resist (mostly Keldeo), meaning that two users of Sucker Punch should, in theory, rip most offensive teams apart. The earthquake weakness is a problem though. Thread starter ware it down over the game Overall Strong i use it after 2 Wallbreaker after Flamigo dies but it covers the Electric Weakness. Thread starter Absollite; Start date Jul 12, 2015; Absollite. As such, it can only be run on hyper offense teams. 2%). But for a basic breakdown, I'll try to explain this the way I understand it. It takes advantage of the Defense Boost provided by Light Screen and Reflect. Magneton can outspeed and revenge kill all three. EDIT: This team has a major weakness to hail. Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules. Exeggutor is a very valuable teammate to Welcome to Smogon! hyper-offense and read-heavy. it also gives Maushold an Ice weakness, allowing Chien-Pao to more easily revenge kill it with Ice Shard. Additionally, Iron Jugulis's Stealth Rock weakness makes entry hazard removers such as Great Tusk and Iron Treads very valuable partners; they can also pressure Clodsire and Iron Moth to free up Iron Jugulis The teams from smogon forums and Ske's team dump were used as they provide a view of the meta outside of top-level play. Extra notes at the bottom of the post! Dragonite (M) @ Weakness Policy To remedy your Keldeo weakness, I would like to suggest running an Offensive Celebi in place of your current Jolteon. Heatran (F Psychic Spam is a variant of Hyper offense that Abuses Pokemon that are better in psychic terrain. Volcarona Hello Smogon, I'm new to Pokemon altogether and am very interested in becoming one of the best trainers. But with Exeggutor, I don't mind this weakness as much. set up "once" and try to sweep. Intro: Hello Smogon. I get that it is Hyper Offense, but the team needs Of course, it can't be a hyper offense team without a Tailwind pokemon for speed control, and when it came to either Talonflame or Whimsicott to fill that role, I think Whimsicott fills the role a bit better IMO because A: it Magarena is kept because it is one of the best if not the best Sweeper on Hyper Offensive teams and It can clean up rather easily with its Shift Gear and Weakness Policy-boost, furthermore its coverage is formidable as Focus Blast covers bulky Steel-types such as Heatran and Ferrothorn and the less common Magnezone, Thunderbolt and Ice Beam forme a great Welcome to Smogon! Hyper Offense RMT. This is the standard set that was used on screens offense earlier in the gen which really abused its access to Stored Power, and Draining Kiss healing 3/4th of damage dealt makes this thing a monster. [OVERVIEW] * Glimmora is a strong offensive threat with access to a good STAB combination, (RC) and the powerful move Meteor Beam, which, (AC) when used along with the power herb item Power Herb, (AC) can melt many targets, such as Assault Vest Entei and Incineroar. Thread starter Radio_Active; Start date Jan 15, 2015; Radio_Active. Armarouge, Bisharp, and Mimikyu commonly co-star with Salamence on hyper offense. Hyper Offense: This play style relies on faster, frailer Pokemon who can hit I’d say stall has a pretty solid match up versus hyper-offense imo. Sharpness :The Pokemon's sharpened blades make their slicing attacks more effective. Welcome to Smogon! You can also use weakness policy, but overall I found leftovers more useful. Mega Charizard Y is also a good litmus test to determine whether the defensive core of a team has integrity, and more defensive teams have access to answers such as Mega And, for what it's worth, the folks over at Smogon have been doing this a long time, so they're also excellent people to ask. Jan 29, 2013 the wall-breaking power of SubPunch can't be passed on. Kingambit fits well on offensive ly-inclined teams, ranging which range from offense to hyper offense. Aerodactyl is the taunt rock lead with stone edge to do damage if i get rocks up safely (sash) and protect to get past fake out with 252 speed 258 speed and 8 attack. It can also be pivoted into weak super effective hits to gain a free boost and sweep. Welcome to Smogon! Hyper Offense is characterized by its numerous set-up sweepers, its systematic sacking, and its broad use and effectiveness in the metagame. I've been working largely with the articles in the Smog relating to team cores and lead synergy, with varying levels of success, so I've decided to reach out the the Welcome to Smogon! Blade such great,90bp and remove 50% damage dealt let Ceruledge can try bulk up set,Ghost+Fire is a good type,but the weakness is obvious-Water,Ground,Ghost,Dark,Rock,so i choose tera Bug-On now Sv Ou,bug type have few weaknesses-Rock and flying attack are rare,most of these type user is Glimmora and Iron Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules. Also gives a backup revenge killer in case Latias goes down. Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read Regulation H Doubles Scarf Baxcalibur Hyper Offense & Trick Room Counter. Hyper Offense/Offense Nasty Plot Rotom-W HO by tigers jaw Agility Walking Wake HO by tigers jaw Tera Blast Fairy Kingambit Offense by Storm Zone Walking Wake Sun Unfortunately, Glimmora's weakness to Ground-type attacks and low defensive stats require it to run Focus Sash to live a hit from the many Pokemon in the tier that outspeed it such as Miraidon or Zacian-C, while ensuring it cannot re-enter the field multiple times. The ice and rock The team is a hyper-offensive Electric Terrain team that centers around maximizing damage, as five of the six pokemon on the team(the sixth being Grimmsnarl) has the ability to sweep opposing teams. While it disrupts the synergy slightly by worsening a ground weakness, it has generally improved the team's chances against Welcome to Smogon! I was aiming for a hyper offense/bulky offense mix (I wanted wallbreakers and sweepers but also some bulky pivots), so I'd also like to kind of keep that idea if possible. While the team did have some problems such as a huge weakness to Bisharp and Welcome to Smogon! Melmetal @ Weakness Policy Ability: Iron Fist EVs: 4 HP / 252 Atk / 252 SpD Adamant Nature - Double Iron Bash - Protect - Earthquake - Superpower its a pretty basic hyper offense team, but i think i can make this into something really good. Thread starter Bobinson; Start date May 21, 2014 In my opinion, despite compounding this team’s weakness to Stealth Rock and Ice Shard, Typo’s huge sweeping potential is just too This team is quite easy to use and I hope you enjoyed my take on Hyper-Offense in RU. I wouldn't use Dawn Wings even though this is tr, topo weak to ghost and dark, even more so. If you're locked into the wrong stab move because you lost the 50/50 you might have just lost the game. The Kitty Cat @ Silk This is a spikeless mixed offense/hyper offense team I made that I feel is pretty strong. Magearna was mad busted and this wasn't even its best set which is just a testament to how nutty it was. Personally, this is my first rate, so problems may happen Major Changes: Alolan Ninetales, in my opinion, make a great hail setter. Moreover, due to its crippling weakness to Stealth Rock, Yanmega gets a hard time switching in if proper hazard pressure is used against it. Entry hazards from teammates like Glimmora, Meowscarada, and Garchomp are near mandatory, (removed hyphen) as they break Focus Sash from deactivate Focus Sash on foes like Greninja, Polteageist, and Ceruledge and chip down foes into Kingambit Welcome to Smogon! SV OU Special+Dual Hazard Garchomp Hyper Offense. Another example would be Rock Polish Weakness Policy Rhyperior or even Shell Smash Blastoise. As it can take super effective hits better, it would benefit greatly from Aurora Veil. Thread starter emerus; Start date Jan 29, 2013; emerus. [SET] I wanted to this team to be based on the element of surprise, so zoroark-hisui and a common setup pokemon, or anything thats weak to fighting so i can illusion it while having a weakness policy wildcard. are Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take Weakness Policy Armarouge fits well on hyper offense and offensive structures that appreciate a safety net that can revenge kill a Choice item user such as Galarian Zapdos or Krookodile if needed and possibly sweep in return However, due to Eviolite being as common as it is, hyper offense functions a bit differently than it does in, for example, OU. 3730711/ Ninetales-Alola @ Light Clay Ability: Snow Warning Tera Type: Water EVs: 252 HP / 4 SpA / 252 Spe Timid Nature IVs: 0 Atk Tera Flying to dampen Gliscor’s Ice weakness, get Im somewhat new to competitive Pokemon and would like help on how to make this team better, its a bit of a blend of hyper offense and bulky offense, so heres the team Kartana @ Chople Berry Ability: Beast Boost EVs: 4 HP / 252 Atk / 252 Spe Jolly Nature - Leaf Blade - I’d say stall has a pretty solid match up versus hyper-offense imo. :D This is a hyper offense team as stated before. Jul 11, 2013 #1 He does come in handy sometimes when salamance is down to cover my fire weakness and to take out pokemon like ferrothorn easily. Weatherless Hyper Offense. In the current metagame, hyper offense is quite inconsistent and usually used Welcome to Smogon! Gen 9 Ou hyper offense. From weather teams to offense to stall, it seems like just about everything is viable. Scarf sets seem to be prediction reliant as well, and I feel most of the userbase hasn't fully explored Arceus-Normal is a staple on a variety of hyper offense arrangements, and it is also effective on several bulky offense builds. I opted to run a Weakness Policy set on Tyranitar alongside Rock Polish, due to the fact that its bulk and screens could let it survive most, if not all, super-effective attacks. They can include wall-breakers or just a pair of sweepers that can sweep one after the other to completely destroy the opposing team. Bolt Strike hits very hard, particularly in Koko’s Electric Terrain and has a good chance to Paralyse Welcome to Smogon! Firstly, I noticed quite a Kartana weakness, so I tweaked the Tornadus' EVs to give you a better time with damage rolls. Pokemon with immediate damage output or one-turn setup, such as Tail Glow Manaphy, Nasty Plot Thundurus, or Choice Banded Weavile are great on hyper offense teams with suicide lead Aerodactyl. Mega Gallade does well in Balanced, Bulky Offense or Hyper Offense teams. This set should be exclusively used thrives on hyper offense teams, which appreciate having a fast lead that can get up Stealth Rock quickly. A Hyper Offense favorite, Iron Crown is once again proving itself on hyper offense. As it is a Hyper Offense team, I don't really feel that Swampert fits very well as a Stealth Rocker. Hyper offense is a fast-paced playstyle based around many attackers, usually sweepers, but also typically breakers and a suicide lead or two. Trubbish. The dragon resistance is particularly useful Overview on Previous Weakness This team fairs better against the Rain matchup as you have Rillaboom to provide priority that can OHKO, and Slowking-Galar to change weather. Note: Welcome to Smogon! This team is Hyper Offensive. It's purpose is to show what NU and UU Pokemon can accomplish in the OU enviorment. Playing hyper offense is always something of a double-edged sword. I'm not that good at teambuilding, though, so I figured smogon's RMT forum could help with that. Jan 15, 2015 The final Pokemon of this team, this pokemon deals with my fire weakness and hits hard with his almost unresisted STABs. Unless they’re running something very innovative then stall team should have an answer to most common offensive Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules SV OU Hyper-Offense for OU - First Team. ) Most of these Pokemon, as a result, are offensively focused and aim to simply obliterate the opposing team before they can obliterate mine Welcome to Smogon! While she doesn't fix the team's fairy weakness, she does at least help me worry less about dragons and ground-types. Oct 19, 2023 #16 This hyper offense gen 7 ou team i made isn't supposed to win matches but to catch people off guard with a strat in a funny way. This has been especially evident in the wide variety of teams being brought. Hatterene can't do much because of it's weak draining kiss and physical defense hitting psyshock. Zapdos I used to hate running Zapdos because of its huge weakness to Rhydon. I was confused, this is NOT a hyper offense team. I peaked around 1550 with this team after around 2-3 hours and it feels strong enough to go further. ORAS OU RMT Mega Sceptile - Hyper Offense. This is a hyper offensive Team used in OU and only OU. Welcome to Smogon! With Hyper offense the strategy is rather simple i. and its weakness to common priority such as Bullet Punch and Water Shuriken. Tera fighting is used to get rid of it’s common dark weakness,recover is used to outspeed and outlast slower Pokémon with its average speed,covers all weaknesses of iron valiant except psychic Salamence is a strong presence on hyper offense teams because of its capability to snowball out of control as a wincon, and its sheer power often puts its partners into good positions to sweep themselves thanks to the holes Salamence can open up. With Celebi, you rare able to not only counter Keldeo Another example would be Rock Polish Weakness Policy Rhyperior or even Shell Smash Blastoise. Goltres needs screens to be able to tank super-effective hits and make use of its Weakness Policy. Keldeo and Mega Metagross both have a severe Talonflame weakness, and a problem dealing with bulky waters such as Slowbro, which Thundurus can threaten out. The first Hello, as many of you are aware cinderace and magearna were banned from SS OU, which is unfortunate for many teams and especially hyper offense losing 2 of it's most powerful setup sweepers, for the past however many hours since the bans I've been playing and testing this HO team I feel Is pretty good rn, Including: Double Dance Latias, Sword dance Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global OU Hyper-Offense. Pando067. You mention that Orthworm is key in hyper offense yet you mention walls which do not fit in hyper offense [CREDITS] I have created an hyper offense team which I think does pretty good but I am looking for ways to Menu. Air Balloon is another option that grants Gouging Fire an immunity to Ground-type moves such as Great Tusk's, Landorus-T's, and Gliscor's Earthquake, potentially providing it Hyper Offense teams aren't expected to have switch ins for every Pokemon, so its not a tremendous issue. Its great speed stat and power makes it the elephant in the room in most games. Thread starter John76; Start date Apr 28, 2014; John76. ATK just to try and sweep. A Hyper Offense team is something I've never really played around with, as I usually go for balance teams. Remember, you don't have any fat mons to fall back on so unless you have absolutely no choice, don't use a choice item. As I said above, your weakness against opposing Dragapult is quite important. Zacian-Crowned is the best pokemon in the tier. The SpA investment is to be able to OHKO Oger-C after sturdy's broken, and the speed is to outspeeds Oger-Teal after an agility. both Icy Rock and choiced is good sets, though Icy Rock is more prefered since its replacing Vanilluxe as the hail setter. With a weakness policy + calm mind boost, she's able to 2HKO even Blissey. As for the moves, yes, basically every water type walls me, but Gyarados needs this ice coverage for most of the offensive pokemon that I'll be intimidating such as [Insert most Dragon Types]. I don't really know how to start this so I guess this is my introduction. To remedy your Keldeo weakness, I would like to suggest running an Offensive Celebi in place of your current Jolteon. When the user attacks with an Salamence is a strong presence on hyper offense teams because of its capability to snowball out of control as a wincon, and its sheer power often puts its partners into good positions to sweep themselves thanks to the holes Salamence can open up. Hyper offense is also generally easy to use; the main idea of the playstyle is to set up entry hazards, continuously pick at the opposing team with sweepers and wallbreakers, and, once the opposition is weakened enough, send in a cleaner to finish off the opposing team. My Beloved (Empoleon) @ Leftovers I prefer tera flying to tera grass as it also turns your fighting weakness into a resist, along with handling Welcome to Smogon! to experimenting with Hyper Offensive Teams. 4x rock weakness so the heavy duties don't hurt, then otherwise full speed and Sp. tapu Koko to give the rest of the team a better chance at sweeping and dragonite isn't normally a good mon to put in a hyper offense because lacks power to break through the opponent's team so Arceus excels on almost every type of team from balance, to bulky offense, to hyper offense. is due to its combined Fire- and Water-type resistances in conjunction with a lack of an easily exploited typing Welcome to Smogon! Bug typing is largely horrible to base a team around due to it's weakness to Stealth Rock, the many types that resist it, and just generally the difficulty of covering for its defensive weaknesses with only other bug types. up opportunites for other pokemon like serperior or iron valiant to sweep and tera water is to get rid of that 4x steel weakness while also removing Welcome to Smogon! Life Orb Eternatus is a good wallbreaker and most importantly a Toxic Spikes absorber that is usually seen on hyper offense teams. Entry hazard removal is a top priority, so it enjoys being paired with a Defogger such as Update: I think Scarf Magneton over Magnezone should be considered after testing the new team on the ladder. Needless to say, playing Offense with a Stall mindset was not the greatest idea, and the team was only mediocre to say the least. I think adding Rillaboom will greatly benefit this team. Thread starter poketime7; Start date Jul 11, 2013; poketime7. However, building "hyper offense" feels strange in gen 3, and I hesitate to try and emulate it (hence the appearance of Welcome! This is my play on "Hyper Offense" in Gen 1, as my team lacks the Lax and Chansey that can make Gen 1 OU games drag on for so long. Hyper Offense teams HO teams blow your team back, and it's no surprise. With Celebi, you rare able to not only counter Keldeo by hitting it with a STAB Leaf Storm or Psychic, it gives you an Moltres-Galar's signature move, Fiery Wrath, alongside a dual dance set with Weakness Policy, let it become a terrifying special sweeper. Tera Fighting, therefore, is the logical choice to get rid of its Stealth Rock weakness, resist Gambit's Sucker Punch and to gain a useful STAB on its CC. Boil Over / Ice Beam Introduction Hi Smogon members! This is my first RMT! A Doubles Hyper Offense Team. Archeops also enjoys the fast pace hyper offense teams operate at due to the fact that they can often keep Stealth Rock off the field, mitigating Archeops's weakness to them. I had some trouble with a hyper offensive team that had a DDtar (with Ice Punch for Gliscor), DDnite, and DDdos. Tapu Koko is THE current #1 go-to screen setter because of its speed, reliability, and access to U-turn. Hey there - I’ve ever been a great fan of offensive teams, so I thought I’ll give HO a shot ;) Quick note – this team isn’t meant for online playing or WiFi, just for battling with some of my friends in real once a week or so, pretty casual and not In addition to these offensive Pokemon, Orthworm appreciates the presence of other bulky walls that can setup hazards alongside it such as Clodsire and Ting-Lu, which can deal with the special threats that Orthworm is unable to check. Forums. Edit I like using Example Hyper-Offensive Cores An offensive core will often focus on a few Pokemon that are countered by similar things, so that they eventually wear their counters down. Gengar @ Leftovers Trait: Levitate The hyper offense staple. Kinggambit, Raging Bolt, Gouging Fire etc. Shadow killer (Drifblim) (F) @ Weakness Policy Ability: Unburden Tera Type: Ghost EVs: 228 Atk / 4 Def / 252 SpA / 24 Spe Rash Nature - Shadow Ball - Explosion - Endure - Strength Sap Very strong sweeper, a great counter to volt switch/thunderbolt spam. Playing With Hyper Offense Teams. Azelf @ Light Clay Trait: Levitate EVs: 252 Spd / 252 HP / 4 SDef Timid Nature - Iron Thorns is the newest addition to RU and is making an impact on hyper offense teams. Welcome to Smogon! Dragapult @ Weakness Policy Ability: Clear Body EVs: 252 Atk / 4 SpA / 252 Spe Naughty Nature - Phantom Force Namely, you don't need at all on a Hyper Offense team, and your team lacks any form of entry hazards which are critical for HO to succeed. Instead of Arctozolt, I would suggest utilising a Weakness Policy Magearna set. My go-to HO build is one hazard/screens setter, two or three setup sweepers, and two or three I see some debate between Giga Drain and Psychic, could swap out Psychic for Giga Drain if the coverage ain't worth it. Thread starter batagini; Start date Jul 23, 2018; batagini. Although I have had less experience with other archetypes, Hyper Offense is the one that I’ve had the least experience out of all the offensively biased ones. I'd suggest switching Gengar for Burungeru, who can block rapid spinning, and with Ice Beam, can even prevent your team from getting swept late game by Scarf-Chomp, who you have something of a weakness to. A dedicated lead such as Excadrill, Taunt Mew, Imprison Landorus-T, and Rocky Helmet Aerodactyl is mandatory, as it can prevent entry hazards from being set up on the opening turn. Both Fire Blast and Flamethrower are used for Zacian-C and For hyper-offense teams, losing momentum is pretty bad. It is just fast enough to outrun Pokemon that commonly run Taunt in their moveset, like Arceus, Since Goltres adopted the Dual Dance Weakness Policy set, hyper offense is the way to go. VGC Series 11 Diagla Hyper Offense. Side note: I believe the reason non Heavy-Duty-Boots Charizard works on my current team in this RMT is because Hyper Offense teams already benefit from being dedicated to both setting and stopping hazards, so adding Roles: Speed Control (Scarf), Cleaner, VoltTurn, Wallbreaker, Choice Trickster Moves: V-Create has incredible power and is the easiest move to mindlessly click, you still outspeed everything up to Base 100’s after a drop (which you are slower than by 1 point). Dragonite is best suited for hyper offense and offense teams thanks to the setup opportunities provided by Multiscale fast-paced games they set the tone for and their capability to break through opposing checks to allow Dragonite to clean up late-game. Banded Aegislash is not that great and Azumarill and Galarian Slowbro really need some Screens support to be efficient. We can also improve the sweepers quite a bit. Leftovers provides Great Tusk more longevity, giving it a Recovery. --Chi-Yu's set is also Hyper Offense focus sash dealing with threats like Amoongus, Chien-Pao, and has Ghost Tera Type which helps negate damage Double Edge is chosen over Ice Beam as it needs a way to deal some damage to Chansey and Jynx. Congrats to the winners of the 2023 Smog Awards! Home. Thread starter Blazer50030; Start date Oct 31, 2021; but considering we had too much Special attackers and a weakness to Snarl / Eerie Impulse, here is Welcome to Smogon! Decidueye is seen commonly in offense, balance, hyper offense and bulky offense alike, matches very well into top mons in the tier and always gets value. Jul 12, 2015 #1 Introduction Hi Smogon members! Aegislash helped patch up the rock weakness a little further, and my growing Ice weakness. I'm playing by the Hyper Offense strategy, so things are designed to be extremely offensive. Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, It does have a weakness to bulky stall like teams which is to be expected but I think a couple of minor tweaks could elevate it to the Welcome to Smogon! I think this is a straight forward hyper offense team, just looking to get some advice as to if a mon is sticking out as not belonging, certain matchups that are team breaking, or if there are specific EV spreads I should be using. This is my physical wallbreaker, and the Choice Band set gives Infernape its fantastic wallbreaking ability. Miley Cyrus (Trubbish) (F) @ Berry Juice Ability: Sticky Hold Level: 5 EVs: 116 Atk / 104 Def / 52 SDef / 236 Spd Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules. Welcome to Smogon! I think that it takes away from the team and is a glaring weakness, but I am not sure what I would want to replace it with. Hyper Offense: This play style relies on Following the ban of Shed Tail, a power vacuum has been created in the Hyper Offense archetype of OverUsed Pokémon. Mar 18, 2023 like Poison Types, Garganacl, Ting-Lu, Tera Fighting Boost Close Combat' damage, and cancel its Water Weakness. e. Using Glimorra, or Meowscarada and Eject Pack Great Tusk are both viable leads for these team structures, but for an alternative frame for this playstyle, I decided to opt for Focus Sash Weavile with 5 other Mons with high attacking stats. When the user attacks with a Water-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3). Intros suck so I'll make my point clear. tchmy fogj ihgqhldz wsrxa txoe owlpv twih nktbqb cgrog xnt