Mira build kotor 2. r/kotor A chip A close button.

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Mira build kotor 2 In this Star Wars Knights of the Old Repub I just finished Nar Shaarda and got Mira. Guess that suits her personality though, haha. Master Two Weapon Fighting + Master Rapid Shot + Master Speed lays down nasty ranged damage with upgraded pistols, Precise Shot, and Targeting. In general, I like all of my jedi companions to focus on either Strength (Bao-Dur) or Wisdom (the rest, the Handmaiden can even effectively use Insanity and non Mira shines best when not even trained as a Jedi, since her automatically gained feats of precise shot and targeting grant her insane bonus points to ranged combat capabilities. It does require knowledge of which merchants sell which skill boosting pieces of equipment, and even then you still need to save scum their inventory until they actually spawn those items. com/playlist?list=PL0RZafRaBv5fdBTPKlyUfRIn7L25aVsz8Website: www. He's great By contrast I'm not sure I understand what Mira's "deal" is. Nar shaddaa is my favorite planet so I'd like to enter it with a saber Obsidian Entertainment's 2004 A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Mira is the best for a blaster/grenade build as her feats and rocket launcher make her excellent with ranged weapons and darts. The issue with it in my Kotor 2 head canon is that the Exile’s training them, and mine has no right to be better with blasters than Mira. It’s much easier in Kotor II, but in both games, I did significantly less damage than I would have otherwise done using lightsabers, and high dexterity builds only get so much traction-about to level 20-25, where they can possibly match other focused builds. The +3 to ATK and Defense that dueling gets Dear Argonia, thank you for the information, but even as much as I like playing dark side, after KOTOR, I got sick and tired of Wookies. These are the members and the levels Recommended Builds for Party Members in KOTOR 2? I'm using the Reddit mod builds, so take those into account, but there are points where you have to decide on leveling up your companions. Mira as lead with Visas and Mandalore. I feel like those three make sense to send out on the infiltration mission, what with Mira being a trained tracker, Visas an assassin, and Mandalore being in charge of things on the moon. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Kotor 2 LS Consular Build (Spoilers) KOTOR 2 Here are my ideas for a LS consular build. KOTOR 2 I have heard that you should make Atton a Jedi after level 20 so he gets sneak attack X, but is it worth the expense of force points? I am doing my second playthrough, and in my first one I didn’t even know you could make him a Jedi so it was kinda late game and he had very little force points. It is, in fact, possible to gain enough Computer Use and Repair to get the attributes from T3. Archived post. 1) Full BAB, **** yeah Handmaiden and Visas have the same BAB. Honestly what makes it a great RPG; be able to experience it from whatever we want. I keep her ranged, because while having a full lightsaber party is epic, some variety is also nice (and with Master Speed, Master Rapid Shot and a pair of fully upgraded Mandalorian Disintegrators she vaporizes pretty much everything in her way from a distance before the rest I figured I'd write this, and see what people think. Leveling Scout greatly increases your ranged Attack thanks to Targeting, free Precise Shot and medium feat progression is also a great advantage of the class. Sort by: Best. Name: Citadel Station Signage Description: This mod improves some of the signs A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A look at the conversation that helps turn her towards the Jedi path and where to go. For equipment, I'd stay away from an armor build. I’m talking to her on the Ebon Hawk. Two Weapon Fighting and Master Rapid Shot, also both close combat with ranged weapons feats. Given the power of twin blaster shots, especially coming off Mira, these are the feats to obtain assuming she reaches level 29 by endgame: Master Two Weapon Fighting Master Rapid Shot You're certainly free to build her other ways, but that's just the way I did it. naughtygaming. There’s just something about running around with a male replica of me that’s oddly satisfying Reply reply More replies More replies More replies. If considering the Unarmed Specialist feat for Handmaiden and Bao-Dur, then you need to Mandalorian Chamber, no competition. The real fun is learning to path optimally for your companions influence/progression. Save that for your true Guardian/Weaponmaster or Guardian/Marauder build, and take advantage of the full complement of force powers instead. Force Potency is only relevant as a dark side character who meets and killed off the 1st Jedi Master, otherwise you have to deliberately hold back from selecting a What are the best builds for ls bao, atton, mira, and disciple ? KOTOR 2 Share Add a Comment. I forgot about this in the initial reply but Even the advanced Force Forms are underwhelming. For a skills build this is possible right after Telos, for other builds it might take a bit longer The ranged build XDarkStrikerX has Precise Shot V (5), Improved Close Combat (2), Regenerate Force Points (1), Master Rapid Shot (3), and Improved Toughness (2) for a total of 13 feats, while the Enhancement D-Package provides the Master Two Weapon Fighting feat line (3). I've only ever gotten Mira (biased because I like her a lot) but I'm curious as to the opinions of those who pick Hanharr? Skip to main content. New comments cannot be posted and votes cannot be cast. I also really like the dialogue with Mira afterwards if she resists the Dark Side corruption. Yeah, whenever that screw gets loose, you're set. I did Dxun/Onderon the first planet after Telos, so am I s KOTOR 1 guide, but it applies to KOTOR 2 on most parts too: Bastila <-> Mira etc. -----Here's some more math to keep you all bored. For Kotor2, you might want to see my Atton, Bao-Dur (gameplay video) and T3-M4/Droid builds. Honestly, she is probably the most powerful character in the game. There is a better fix though, a fix that patches the game to widescreen resolutions without having to run Flawless Widescreen. Therefore, I usually level Mira up to Scout Level 16 at the least and Scout Level 21 if possible to take advantage of her free Precise Shot and Targeting feats. Build her with her solo part in Kotor 2 TSLRCM Influence Guide KOTOR 2 As the influence guides are pretty old, outdated, won't cover TSLRCM and won't include specific dialogs with companions for influence, i decided to regroup of all of the influence gains and losses on one thread as having to look on multiple pages for them got tiring. Does it bother you that Taris’s lower city is literally inside a building? Wouldn’t A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Star Wars: Knights of the Old Republic 2 features many of the mechanics that experienced players would expect from an RPG: For the most well-rounded and story-oriented build, stealth is the A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Star Wars Knights of the Old Republic II: The Sith Lords logo. -- HUGE thanks to my newest channel member - Mira is a ranged fighter first, so Speed is very good for extra damage, and Stasis is good for the unsavable Slow effect (and Defense reduction) - and that's about it. Wisdom is the main stat we will be boosting since it increases your force points, makes your powers harder to resist, and with Mira, I level her to 17 so she has Targeting V and Precise Shot IV, then I manually take Precise Shot V. (Every class has the same BAB in KOTOR2. Like a lot of things in K2 it doesn't build up to much, he doesn't really have an arc, but he's still a unique character and the contrast between him and the myriad of other traumatized K2 characters is pretty interesting in itself. If i missed any that you know of, let me know and i will update the If you really wanted to use Jedi levels as a benchmark: Level 12 gives the Master level of the class exclusive feat (Jump, Immunity, Focus). The playthrough I originally Mira is probably the best for awareness at the workbench. You do have to carefully balance increasing influence with your more naturally LS companions Star Wars Playlist: https://www. With all the free ranged weapon feats she gets as a scout This will net you Mira as a companion cuz she likes light siders. Hi guys, With the new Steam update released, I have been starting to consider a new playthrough with additional challenge of making as many characters to become Sith as possible. Reason for going LS: the ls mastery bonus for consular, and jedi master (after prestige) is +3 wisdom each, for a total of +6. I just finished Goto’s yacht and want to make Mira a Jedi ASAP. You should have enough feats to max your two-handed in either build and, honestly, two-handed is the way to go. Contents. Tipp von born2win. The most compelling argument for Nar Shaddaa is getting Hanharr early, especially if your build calls for the +1 or +2 CON. Log In / Sign Up; Advertise on Mira is one of those characters that's terrible if you play wrong, awesome if you play right. I have tweaked Atton's section to account for I have done an 8 INT Guardian before. then ask her all the other questions and when you're done go to the center of Nar Shaddaa (where Kreia made you listen) and talk to her, I always build Mira as a ranged Jedi because the best ranged fighter in the party (with the exception of the Exile is he/she is built for ranged combat). Usual powers. So pretty much only leaving Mandalore not r/kotor • Kotor 2 graphics help on steam deck? r/kotor • We need the entire KOTOR I and II crews for black series! I personally want Sith troopers next! r/kotor • 3C-FD 🧡. I've played through kotor 2 a few times, but I've never really used Goto. KOTOR 2 can be very hard to get your companions to open up, story wise, but once you crack it, you feel like you got to know them better as people. You will ultimatey want your repair and computer skills high enough to fully repair t3 m4. I know most people don't like him, but is there any Skip to main content. If you do Nar Shaddaa first and keep your alignment neutral until a trigger event (explained here), you can recruit Mira and then start going full dark side after that. We'll see how far I take it. :P In the original 3 films, Chewbacca was a novel character, but when KOTOR came along, they were overused. Leveling Scout greatly Mira: It's simple - when you want a man, you jab him with a Bothan Stunner, then while he's screaming in pain, slap some stun cuffs on him. Sentinel level 19 provided one more feat (at the level after every 6th) to this build, hence 13 feats. Kotor 2 planet completion order for me is always Korriban, Dantooine, Nar Shaddaa, then Dxun/Onderon. get you awareness up to 11 or so and tell her that you just want to talk to her and follow the awareness line from there. I’ve gone though all the dialogue in multiple saves but can’t get her to come with me to the Nar-Shadda Pit, I keep getting influence: failure. Try to find a workbench to create stimps or better gear depending on how you specced her. Let's say you have a pair of Mandalorian Rippers with best parts included: Base damage of 3-8 + Rylith Power Cell 2-20 + Mandalorian Chamber 2-16 Potent Strategies: Convert at level 7 - this takes her dodge bonus and allow you to ignore Targeting bonuses if you wanna make her into sword Convert at level 17/21 - this allow Mira to highly develop Ranged combat skills and collect some force and maybe even immunities, remaining blaster feats can be unlocked with regular feats a lot of the influence needed to convert to a jedi can be achieved through one or two conversations with her. I know that you can get Mira only by being slightly on the light side when you meet her, but after that is it possible to make her join the Dark Side after she has become a force Mira will make you an infinite supply of grenades. I heard you can build a lightsaber by the end of dantooine without visiting nar shaddaa. I did Dxun/Onderon the first planet after Telos, so am I s In case of Kotor 1, Flawless Widescreen only work around 20% of the times I launch the game, oddly enough. She trains Handmaiden and Bao-Dur to be Ah. If your characters are leveled up good enough - then take Atton for the dialogue and story, and T3 KOTOR 2, Can you be dark side without being evil? And recruit Mira . Open menu Open navigation Go to Reddit Home. I think I understand your frustration, but I believe she's a lot better than you're giving her credit for. They both gain combat benefits from their base class until about level 20. One of the big differences between the two games I've noticed is that KOTOR Skip to main content. This mod isn't just essential—it's mandatory. There are extremely good approaches for both. r/kotor A chip A close button. Mira kann bekannterweise durch Minen laufen, ohne sie auszulösen. KSE is like a toolkit that can fix any problem you would ever run into playing KOTOR or KOTOR II (because it works with both of them and is compatible with some mods. Expand user menu Open settings menu. Spoilers below. if you get hanharr, just load your earlier save, go to dantooine, and exploit the infinite dark side/light side point glitch a couple times. 2-16 extra damage per shot ain't a joke, Attack bonus is nice and Defense penalty won't matter. I am your host Lord Fenton. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: Complete Influence Guide for Star Wars KOTOR 2 How Influence works in Star Wars KOTOR 2 . Name: Nihilus Mask Fix Description: This mod changes Nihilus's mask to be more colorful, matching KOTOR 2 concept art depictions. I saw the influence guide there were only two, one on Onderon and one on Dxun(when the Zhug brothers come after you). Welp I’m cooked upvotes A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* no. Otherwise build her similar to atton. However, you need up to Jedi level 14 if you include learning the basic lightsaber forms and Force Channel. Edit: To clarify I'm looking for builds similar to the ones linked in the post Archived post. ] I have spoiler marked this post as the focus is on character builds for party members who can be converted to Jedi. you need to be on the good side of neutral, if just barely. But I hate how cartoonishly evil they are when it comes to major decisions. gg/TEsbVcB 2 - Sealed Door When your main character reaches this door, the scene will shift to either Mira or Hanharr at #3, depending on whom you met at the Docks earlier. Coherent min/maxes shove the combat part of the game off to the side. It’s this pattern i A look at the conversation that helps turn her towards the Jedi path and where to go. Sounds like you may want to recruit Mira instead of Hanharr then, which requires neutral or LS alignment. Dear Argonia, thank you for the information, but even as much as I like playing dark side, after KOTOR, I got sick and tired of Wookies. This subreddit is dedicated to League's speediest marksman, the Spark of Zaun. This is based on Hard difficulty playthroughs with various builds. In fact, Kreia has the same BAB as Handmaiden and Visas. I was just hoping i could get someone to tell me as many ways to make Mira's influence go up so I could make her a Jedi. I played KOTOR 2 before KOTOR 1, and thought "can't get better than this" upvotes · comments. So try setting mines out of sight of the Ubese, use an alacrity stimulant to run faster than them and move forward until one sees and chases you. If you turn her to be a Jedi earlier, she can probably do more force damage or lightsaber damage, but I wanted to Let me know your thoughts this spunky bounty hunter and if I missed any influence locations in the comments!more. Alright so I'm looking to do another playthrough of Kotor 2 and I'm just wondering were I can find an optimal build like these builds for Kotor 1. I played the vanilla game, zero mods, and was KOTOR 2 so macht man seine gefolgschjaft zu jedis Mira: Vor dem Abflug von Nar Shadaa auf der Ebon Hawk oder am Landeplatz auf ihr Befinden anquatschen, warum sie hier lebt usw. With Targeting, Precise Shot, and the bonus feats, you Mira's specialty is her Precise Shot feats she gets as a Scout. She's my favorite of the TSLRCM. r/kotor. Hanharr. keep making new saves before you (minor spoilers) get enough fame/infamy with the exchange. Not only does he give +4 or +5 free attribute points, he is also a rather unique Marauder-light companion with free Fury. This is pretty much why in spite of Scout and Sentinel getting the same amount of HP and points per level - you still want to level her as a Scout. Some companions can be turned into Jedis which spices things up a bit, for example I like to swap Atton to Jedi Sentinel at level 11 (Sneak Attack bonuses) and turn him into blaster pistoleer. Makes me sort of imagine her alone on the ship while the rest of them spar. Doing Nar Shaddaa first also gets you Mira/Hanharr and G0-T0, and has enough HK-50 encounters/parts to make it easy to put HK-47 back together. Story and humor are not factored in. She's good for Mira is a ranged fighter first, so Speed is very good for extra damage, and Stasis is good for the unsavable Slow effect (and Defense reduction) - and that's about it. So I’ve been confused with the ages of characters from KOTOR 2 such as Bao-Dur who fought in the Mandalorian war but people state he’s only 30, and if he and Main Character fought in the same war, wouldn’t they be around the same age as each other?Also The Handmaiden is said to be 25 but on the wiki it states they she was born on 3976 BBY and the game takes place at Wandering__Hero Posted 7/9/2009 5:43:34 AM message detail Imo Handmaiden. Mira can be utilizes in same manner too. I recommend If you do want to make Atton as dual pistol user alongside Mira - that is alright too, as long as you have disruptor pistols to spare or are willing to craft upgraded Watchman Blasters. Can someone help me out? Pull them out one at a time or two at a time and blaster kite them or beat them in melee. KOTOR 2 - T3-M4 Builds. Kotor 1 I do Manaan, Korriban (specifically to find Dustil), Tattooine and Kashyyyk last even though i miss out on Jolie for all the game. Category & Tier: Bugfix, A common theme I’ve seen in Kotor 2 discourse is a LS female and DS male, so while people may do those things, YOU definitely don’t need to. Lightsaber finesse feat for sure. Visas is an acceptable substitute for Kreia if she has the pre-requisite powers as Kreia. Login Store T3-M4/Mira It actually depends on how leveled up your characters are. Repeat I have the Coruscant mod from steam on my Kotor 2, and while my character is generally a Sentinel/Jedi Master, I give myself the best wisdom upgrades, and I always give him my 2nd best wisdom upgrades. Many many spoilers. Companions will have sufficient skills to craft anything you want. Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. ) Granted Handmaiden is a better melee fighter overall (thanks to better Strength and Constitution, as well as faster feat Mira, I level her to 17 so she has Targeting V and Precise Shot IV, then I manually take Precise Shot V. Simply, get her (enough for crafting and dialogues) Feats: demolition and repair skills unlock, Force regeneration, two-weapon fighting, Master Flurry Force: Speed, Valor, Persuasion, kill and plague (to teach Mira those powers), heal, aoe stasis and force wave (or lightning). Log In / Sign Up; Advertise on Hello and welcome to Lord Fenton Gaming Plays Star Wars Knights of the Old Republic 2. Also introduces an element of roleplaying I want to do a sniper shot build, is it viable? (with a sniper rifle/rifle) Only gun builds I am finding is dual wielding with rapid shot. Wrote 20 votes, 13 comments. Can you be a DS character without being a psychopath? I want to help the Ithorians but I'm OK with demanding compensation for my As such, all Atton and Mira only need 2 Jedi levels to reach peak combat efficiency (4 if you want the Deflection line of powers). Yeh, I quite like that in EU stories that go that route. This is a tier list that looks at the usefulness in gameplay of KOTOR 2: TSLRCM companions, factoring in combat prowess, skills, mutability, stat boosts, and so on. This coupled with her utility of not setting of mines and being able to use a wide array of darts and rockets makes her hands down the most versatile party member to have. G0-T0 unfortunately I dont know how to utilize, I do want to try use him in my current playthrough but if anyone has any suggestions please let me know. Everyone making me feel like a Sociopath upvotes · Name: Fixed Mandalorian Banners Description: Mandalorian banners on Dxun were using the Star Forge symbol, so this mod replaces that with the correct emblem. This file details some considerations to make for a T3-M4 build, It didn't hurt that I had Atton and Mira both built for ranged combat and using the best blaster upgrades in the game behind him to mow down the bad guys. Irgendwann kommt was, wo du antworten kannst "Ja, kann ich spüren, Kreia hat mir das mal gezeigt, soll ich dir das auch mal zeigen" (Natürlich nur sinngemäß übertragen, kein So I started KOTOR 2 recently, after finishing KOTOR 1 the other week. . Each gain/loss equates to eight to twelve points, and all characters start with 50 influence with a maximum and minimum of 100 and 0, I'm going to assume you took feats to set Mira up for ranged combat rather than melee. Here, you can discuss her lore, builds, strategies, and more! Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Mira, sentinel ranged jedi powerhouse with a really nice ass in her green outfit so, generally, shes always in my party. Without Disable Droid power you won't feel too comfortable there. I got sick and tired of the grunts and growls, to the point that I just will never want to play with Hanharr. Give her Dual Pistols (Master Two weapon Fighting feat needed), upgrade them and fire away with Master Rapid Shot (bonus if boosted by Master Force Speed). Atton is a solid ranged combatant to This is a follow up on the KotOR II light side player guide I released when first entering this board: KotOR II Tips and notes for Light Sided Players : kotor [Update: tweaked some parts given data up till 2021, with sources below. Get app Get the Reddit app Log In Log in to Reddit. This file details some considerations to make for a Mira build, and may eventually contain a few Mira builds from different playthroughs. Jedi Classes also gets a feat at level 15. At first she only creates the non-lethal variety, but with a high demolition or persuade skill you can convince her to up the power of the weapons. One of them gets Mira has a distinct voice, and she’s so good at laughing off all the relationship drama. I also skipped Persuade, as it mostly acts as a money maker I was just hoping i could get someone to tell me as many ways to make Mira's influence go up so I could make her a Jedi. Party members gain and lose influence points depending on specific actions or dialogues you choose throughout your playthrough. Get app I played KOTOR 2 before KOTOR 1, and thought "can't get better than this" Players, especially beginners, eager to try the Sentinel class in Star Wars: KOTOR 2 should peruse this starting guide first. 1 Atton; 2 Bao-Dur; 3 Disciple; 4 G0-T0; 5 Handmaiden; 6 Hanharr; 7 HK-47; 8 Kreia; 9 Mandalore; 10 Mira; 11 T3-M4; 12 Visas; Atton [edit | edit source] Mira Location Entrance Map Jekk'Jekk Tarr World Nar Shaddaa Inclusion Mandatory if not dark side Class: Scout: Level That's just good Kotor 2 builds for you. ) and you can largely apply the same things on 'em. then save, check to see if you are good enough to get mira, and if not, rinse and repeat. The Handmaiden and Disciple can wait out until you turn them into Jedi, so the real question is when I should turn Atton, Bao-Dur, and Mira into Jedi. Wenn ihr also mit ihr gegen Hanharr kämpft, lauft immer direkt hinter eine Mine, sodass KOTOR 2 Mira Builds (spoilers) KOTOR 2 T3-M4 Builds (spoilers) KOTOR 2 Visas Builds (spoilers) Playthroughs (including main character builds): KOTOR 2 2020 Playthrough Notes (Sentinel / Watchman LS lightsaber build, spoilers) KOTOR 2 2021 Playthrough Notes (Consular / Assassin DS caster build, spoilers) KOTOR 2 2022 Playthrough Notes (Sentinel / Weapon With Geriel and Lootra's influence opportunity, once I finish Nar Shadda I got the influence for Atton, Bao-Dur (trained as a jedi as soon as I leave Telos), Handmaiden, Visas, Kreia, Hanharr (lesson of strength)/Mira, HK-47 if playing with Mira else 1 influence check from max, G0-T0 and T3-M4 if I got lucky with my skill gear drops. Just one word of advice / warning: the two female stowaways you’ll get have a sort of tied influence. #2. PS: my Jedi convert members guide is within my post history, if you want a gist of how to build Mira and Atton. And I get up to 30 CON from buffs so nothing can Best depends in both games if you prefer them to be in melee or ranged. Maybe the point is that while Hanharr is, well, completely fucked-up, Mira has mostly KOTOR 2 I’m a light side male Exile and am playing with the Restored Content Mod on Steam. Lead him through a mine or two and you should be far enough away to gun him down before he gets close enough to melee. This Mira build will show you what feats, force powers and how to Mira is a lot like atton, but focus on dueling instead of dual wielding. ) whereas Mira/Hanharr is like a screwdriver that only works on one screw in your house. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* KOTOR build was, let’s say, less than optimal, and I would have had no chance against Malak if I’ve done a couple gunslinger builds in both games, and while some people really like it, I’m not the biggest fan. Force Affinity as documented by u/Onderduiker is a single function version of the basic Force Channel. In general, from a self-improvement point of view Hanharr is so much superior than Mira. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Meetra Surik trains Atton and Mira to be Jedi Sentinels. acobray • • Edited . You can usually stun most things and deal a lot of damage with sneak attack. Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. Mira. Share Mira was a human female Mandalorian Neo-Crusader and bounty hunter-turned Jedi Sentinel and one of the Lost Jedi from the moon Nar Shaddaa, serving as one of the followers of Meetra Surik, the Jedi Exile, during her search for lost silverfoxy8472 Posted 2/12/2008 8:36:22 AM message detail ok i realize this is a bit off my own topic but hey i consider it better than starting another thread for basically the same purpose in order to gain the influence for visas that comes form giving sakarie the visa does she need to be in the lead position like it sometimes happens with mira? I'm not sure if party positioning I disagree. The game told me she has a dart gun and a rocket launcher on her wrist, but I haven't figured out how to actually get her to use it. After Mira or Hanharr open up the door for you at #6, you'll be free to explore [KOTOR 2] How do you build your party? KOTOR 2 Post your build and your reasons. But as someone who doesn't 137K subscribers in the kotor community. I’ve done multiple LS&DS runs with both genders with various different builds. netDiscord: https://discord. KOTOR 2 I like how dark side characters aren't pushovers and are not taking anyone's shit. I looked in her items menu and she doesn't have it as a selectable weapon, so I just assigned her some blasters. r/kotor • Accidentally deleted my game save files while on my I’m gonna posit the other perspective, you dont need to invest heavily in skills in K2. Then starve him for two or three days until he becomes open to suggestion, then They all say that you can make Mira a Jedi by asking her why she doesn't kill, asking her about where she grew up, and asking her about Hanharr. Login Store Community STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™ Mira should go rapid shot with two blaster pistols. Open comment sort options Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. Mira vs. Her exclusive advantages as a Scout, along with limited lightsabers mean that she is better off fighting ranged. I always build Mira as a ranged Jedi because the best ranged fighter in the party (with the exception of the Exile is he/she is built for ranged combat). Focus on Dex and wisdom or charisma. Ram stimpacks up your butt every 2 seconds. Name: The Sith Lords Restored Content Mod Author: zbyl2, DarthStoney, Hassat Hunter & VarsityPuppet Description: The whole reason why you would mod KOTOR 2, the legendary mod that includes bugfixes, restored content, and altered scenes to return the game to what it was meant to be. Then some places say I In this KOTOR 2 build video I am going to show everyone how powerful Mira is with a blaster pistols and jedi powers. The last run I did was a full DS Mira run and balancing that out was some of the most fun I've had. SPOILER. youtube. Mira or Bao-Dur or Atton are acceptable substitutes for T3-M4, but lacking one skill for best clearing (Computer Use for Atton, Security for Mira, general squishiness for Bao-Dur unless converted into a Jedi Guardian). This guide probably won't cover every possible influence opportunity in the game, but it sure will cover the mos. You don't need to take them all the way there, but levelling as a Scout (or Scoundrel, in Atton's case) into the mid-teens leads to better combat characters than immediate conversion. dqhov emrsnx qiwj kwu fviop zxolx aifljg boirr bbfbn ygvb